Sunday, 8 November 2009

Football Manager 2010 Review

Being my first post on the site, i have decided to 'kick off' (excuse the pun) well within my comfort zone with the new football manager relea
se. My love of the football manager genre began with Championship Manager 4, since which i have been a sucker with my money every year since.
Last years title saw the introduction of the controversial 3D match engine, and with new competion from the now revived Championship Manager series, what improvements can Football Manager 10 offer to hold onto its crown?

The first thing you notice is a total re-jig of the user interface. This hit me for six, having just come from FM09, trying to navigate around the new UI was particularly dificult. After a while the new setup does come easier, but still, admittedly after just a few hours gameplay (like clicking you fingers in FM terms), i still feel myself getting frustrated with what seems to be a rather fiddly UI (The continue button is now in the top right hand corner! Why put it there, it has never been there, it should never be there etc etc).

So, the UI apart, what other new features do you ge
t from FM10. The 3D match engine, first introduced last year, has seen a years worth of polish, which really shows in the end result. The play seems much dynamic somehow, with 'over 100' new player animations, the whole thing just feels slicker and altogether more enjoyable. Ball physics seem to have been notably improved, so watching the net ripple as your midfield maestro curls one in from 30 yards looks great.
Other things that i have found especially useful are the inclusion of 'Backroom Advice', where your staff offer there advice on various different actio
ns you could take to improve the team or sign a new player etc. For the lazy player (like myself), this enables quick and easy changes to be made. Players can also now 'Shout' tactical changes from the touchline for his team, and also chant and gesture rudely towards the referee (ok, that may not all be true). This extra tactical option adds another layer to FM's already extensive tactics system, but in reality, I didn't find myself using it much on a regular basis.

So yes, its football manager. They still don't have the license for the German National Team, and it will most definitely still eat up large amounts of your time. As with last years game, i will be trying to win the champions league with Everton, which is always good fun (my 2.3 million signing of Ruud Van Nisterrooooy is looking inspired).
The thing is, for the first time with a FM game, i would rather be playing last years title. I wish that Sports Interactive had taken the 'If it aint broke' approach on the user interface, as this is where the game seems to be let down. This may well improve with time however, meaning Football Manager 10 is still very much the undisputed king of Football Management Games.
Thanks for Reading.

1 comment:

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